File Format Reference

Data Stream

The ODB-2 data format is a compact, binary format encoding tabular data. The format consists of a series of frames (or tables), each of which has a header and is followed by a specified number of rows of data. The data is organised by columns, which are encoded by the codec specified in the header. There is no requirement that sequential frames have the same number, or the same type, of columns.

The data is designed to be straightforward to stream. Two valid ODB files which are concatenated form a valid ODB file.

Each element (either header or row) is preceded by a uint16 marker. This allows distinguishing between rows and headers, and should be consistent with the expected values.

Endianness

Within this document, except where otherwise marked, all elements will be recorded in the specified order, but all of the elements within a table may be written either in big-endian or little-endian format. The header contains a flag indicating which endianness has been used, and if it does not match the endianness of the reading machine, then the byte order for each individual element (integer, double, …) needs to be reversed during reading (except as noted).

Data Types

The following data types are used throughout this document.

Type

Bytes

Description

float

4

Floating point number (32-bit)

double

8

Floating point number (64-bit)

uint8

1

Unsigned integer (8-bit)

int8

1

Signed integer (8-bit)

uint16

2

Unsigned integer (16-bit)

int16

2

Signed integer (16-bit)

uint32

4

Unsigned integer (32-bit)

int32

4

Signed integer (32-bit)

uint64

8

Unsigned integer (64-bit)

int64

8

Signed integer (64-bit)

char[n]

n

A sequence of n 8-bit characters, endianness independent

string

> 4

A compound type, comprising a uint32, n, which specifies the number of characters followed by a char[n]

Missing Values

There are three categories of missing value:

  1. The value used in the API to communicate that a value is missing with calling code

  2. A missing value chosen to represent a missing value during encoded, which is stored in the column header during encoding. This typically matches the API missing value used during encoding.

  3. Codec-specific values or markers used to indicate that a value is missing.

By default the values used for (1) and (2) are:

Type

Value

Integral

2147483647

Real

-2147483647

Bitfield

0

Frames

Frames are self-describing and know their own length. Each frame starts with an uint16 marker.

Data stream can be split into frames without decoding them.

Fixed Size Header

Fixed size header contains various top-level information about the stream.

Type

Value

Description

uint16

0xFFFF

Header marker

char[3]

"ODA"

Magic string, marking the data format, endianness independent

uint32

1 or 0x01000000

Endianness signifier. Written as the value 1 in the endianness used for outputting the file. Read in in native endianness. If the value is 1 the same endianness is used to read the file as to write it. Otherwise, each element that is read should have its bytes reversed.

int32

versionMajor

The major version number of the ODB API format (not the software), currently 0

int32

versionMinor

The minor version number of the ODB API format (not the software), currently 5

string

md5

The MD5 hash of the data section of the table

uint32

headerLength

The number of bytes occupied by the header

uint64

dataSize

The number of bytes occupied by the payload (rows)

uint64

prevFrameOffset

The offset of the previous table in the ODB file. Currently unused, and always equal to zero.

uint64

numberOfRows

The number of rows of data encoded in the table (before EOF or the next header)

Variable Header

The variable part of the header describes column structure and contains codec-specific information. Flags and properties can be used to store additional meta data. String tables are part of codec-specific information.

Columns

The columns determine the types of the data following in the table, and the codecs that are used to encode it.

Type

Value

Description

int32

numberOfColumns

The number of columns that will be encoded

numberOfColumns x

string

columnName

The name of the column

int32

type

The externally visible data type for the column

string

codecName

The codec that will be used to encode/decode data to the internal data representation

int32

numberOfBitfields

The number of bitfields

numberOfBitfields x

string

bitfieldName

The name of the bitfield

codecData

Specific data for a given codec, see Codecs

Column Type

The types referred to in the type column above correspond to the following.

ID

Type

Description

0

IGNORE

Not used

1

INTEGER

Any integral data types

2

REAL

32-bit floating point (float)

3

STRING

Characters strings

4

BITFIELD

A sequence of bits, packaged in an integral type

5

DOUBLE

64-bit floating point (double)

Flags

Flags may be stored in the header.

Type

Value

Description

int32

numFlags

The number of flags that will be encoded

numFlags x

double

flag

A sequence of flags, the number of these included is determined by numFlags

In production, historical data always encoded exactly 10 flags all with zero value. Currently zero flags are typically encoded.

Properties

Each property is a pair of key/value strings.

Type

Value

Description

int32

numProperties

The number of properties that will be encoded

numProperties x

string

key

A sequence of key/value pairs, as required by numProperties

string

value

Data

Each row is encoded sequentially in the file. It starts with an uint16 marker, and indicates which column is the first to have changed from the previous row. The marker is followed by the values for the remaining columns.

Since most columns do not change for most rows, this structure suggests that the encoder should sort the columns in order from least to most rapidly changing, resulting in data compression.

For the data to be valid, in the first row of the frame the marker must not indicate a column higher than the first non-missing value. Typically the first marker will equal zero, with the row fully specified. If the marker is non-zero, the values associated with the skipped columns are treated as missing values.

Row Format

Only the data associated with columns from the first one that is changed from the previous row are encoded.

Type

Value

Description

uint16_t

startColumn

The first column which is encoded in this row (zero based index). This determines which is the first

repeat cols [startColumn to numberOfColumns - 1]

[codec data]

The data associated with each column depends on the codec assigned to it, see Codecs

Codecs

All codecs store the same common information in their header block.

Type

Value

Description

int32

hasMissing

Non-zero if a missing value has been encoded by the codec

double

min

The minimum value encoded for in the table

double

max

The maximum value encoded for in the table

double

missingValue

The missing value for this codec instance

Some codecs store further data appended to this header block as described below. This data must be consumed when frame headers are read rather than when the data is decoded.

Constant constant constant_string

The values encoded by these codecs are of the following types.

Value

Type

constant

double

constant_string

char[8]

The value specified as min in the codec header is returned on all decode calls. No missing value is provided.

Note

The constant string value is 8-bytes of characters cast into the space of a double, and is functionally identical to constant, except that it is independent of endianness.

Note

There is no explicitly integral constant codec, but integral types can be specified in the type field of the column to direct casting.

No data is consumed when decoding rows.

Constant or Missing constant_or_missing real_constant_or_missing

The values encoded by these codecs are of the following types.

Value

Type

constant_or_missing

int32

real_constant_or_missing

double

Each data element is written out as an uint8 value. This has somewhat curious properties on read.

Value

Returned value

0xff

missingValue

0x0 - 0xfe

min + value

Note

As the current decoder always returns double values, it is perfectly possible for missingValue not to be a valid int32 for constant_or_missing (which is supposed to be an integer codec).

Note

Despite the name, the output value is not necessarily constant, it may vary by up to 254. Constantness is enforced only by convention in the encoder.

Character Strings chars

This codec encodes data of type char[8].

During initialisation, the codec consumes one additional int32.

Type

Value

Description

int32

0

This value is unused, but must be equal to zero

This is an artefact of implementation, with this codec being used as the base codec for the other character decoding codecs, which initialise a flat list of available strings. This codec does not make use of such a list, but must be initialised to have a zero-length list.

The string data encoded by this codec must be comprised of exactly 8-byte long character strings. These can be cast to, and manipulated, as though they were doubles.

The data is transferred to the rows unchanged (8 bytes of data, in the order of characters in the string, endianness independent).

Real Values long_real short_real short_real2

The values encoded by these codecs are of the following types.

Value

Type

long_real

double

short_real

float

short_real2

float

These codecs straightforwardly transfer the supplied values into column data, of width 4 and 8 bytes appropriately.

The existing codecs use double values in the interface, and the missingValue specified in the header is a double. As a result, from an API perspective the missingValue can lie outside of the range that can be encoded with a float, even in the short_real codecs.

The short_real and short_real2 codecs differ from the long_real codec, and each other, only by their handling of missing values. For these codecs, the missingValue in the header is only used for the API interface, and not for the data encoding. A hard-coded, fixed, missing value is used for the data encoding, which is provided after checking if the supplied data matches the set missingValue. On decoding, if the hard-coded value is found, the missingValue from the header is returned.

The hard coded values are the following.

Codec

Integral representation of value

Description

short_real

0x800000

This is the smallest possible (closest to zero) non-zero floating point number

short_real2

0xFF7FFFFF

This is the lowest possible floating point number

Integer Values int32 int16 int8 int8_missing int16_missing

The values encoded by these codecs are of the following types.

Value

Type

int32

int32

int16, int16_missing

uint16

int8, int8_missing

uint8

There is currently no codec that stores data of 64-bit integral type.

These codecs encode data for which the range of the data is less than or equal to the maximum integer encoded by the specified integral type. The smallest value is stored in the min field in the header, and the value stored in the columnar data is the offset. The int32 codec does not make use of the minimum value, and integers are stored directly.

If int8_missing or int16_missing are being used, an internal missing value is used to encode missing values, as the externally visible one is outside of the range of values that can be encoded.

Codec

Missing value

int32

missingValue as recorded in the header, normally 2147483647

int16_missing

0xFFFF

int16

No missing values

int8_missing

0xFF

int8

No missing values

Character Data int8_string int16_string

These codecs encode all of the strings in the codec-specific part of the header, creating a list or a lookup table.

Type

Value

Description

int32

numStrings

The number of entries

numStrings x

int32

length

The length of string

[n]*char

charData

The string data

In the data section, encoded values are only an 8-bit or 16-bit number as appropriate to index into the list of strings.

Value

Type

int8_string

uint8

int16_string

uint16